With the corpse in expensive bed-clothes freshly returned to non-moving status, our heroes searched their surroundings. The room contained a small table littered with bottles and jars, and a screened-off sleeping area.
The bed had expensive coverings, but hid nothing of value. Wall pegs nearby were also empty. The table contained cosmetics far beyond just beautifying, and could be used to aid in creating disguises. A perfume atomizer proved to be filled with an enchanted liquid, that gave the user the effects of an eagle’s splendor spell. Boomah discovered a hidden compartment in the table that contained (in addition to a poison trap) and magical tome used in the creation of flesh golems.
Moving on to explore the next chamber, they found a small shrine to Mephitas. The sanctuary was covered by an illusion spell, but Boomah pierced the magic and found a cabinet in the base holding a large quantity of gems and jewelry. Concerned about further magical danger, they left the objects where they were and moved on.
They noted a passage leading out of this chapel and stairs leading up, but decided against going any further in that direction.
Going back to the door where they had previously heard hushed whispers, Luix burst into the room. There he found a handful of well-built young slaves shacked by long chains that led up into the shadows.
Suddenly, the chains flew off of a few of these slaves and tried to envelop the northerner. He lunged forward into the room, grabbed the free chains and pulled as hard as he could — bringing down a fearsome clip-winged gargoyle who had been perched in the ceiling vaults.
The creature commanded the chains like living things, flailing out in all directions. Kallius and Saerin stepped in to aid the burly warrior, and the magus struck hard with his electrified, rapier. The monster could not withstand their combined assault, and quickly crumbled to rubble.
Looking over the cowering slaves, they told them to free themselves from their remaining chains and escape this place as quickly as they could.
Continuing to backtrack, they returned to the stairs where the human cultist had tried to flee. They heard nothing behind the door at the top of the stair, but a feeling of unholy dread pervaded the area.
Celeste summoned an air elemental and sent it through the flagstones to explore. Immediately the sounds of combat were heard beyond the door.
They burst open the door. From the light of Dremahl’s Daylight spell, they could see the small elemental in battle with two shambling corpses. Many more of the dead were around it, and began to move toward the door with with evil light burning in their eyes and fueling their momentum.
They were on a walkway that seemed to surround a large open chamber. Dominating the lower area was a 20-foot-tall statue of Mephitas, surrounded by a group small, bloated fleshy abominations. They, too, turned toward the group and started making their way toward the door.
The ranger and barbarian waded into the fray, beating down the first two of what would prove to be many, many foes.